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Multi media tools design and development
Necronomicon Ex Mortis An essay on multimedia by: Jay A With Multimedia is present in almost all aspects of life, entertainment, learning and instruction, information, and sales. This paper will focus on only one of these, the field of entertainment and will show how each aspect; text, graphics, animation, audio, photography and video not only relate to one another but also are dependent on each other to bring about a successful game. Entertainment software is
of these aspects stand on there own as a separate entity and when combined will they give the player a rewarding experience and if not what polishing, de-bugging or re-writing is needed. In the words of the producers of the game “Does it suck?” In the end game designers know that without each element of multimedia, each person involved they cannot move ahead and that if each aspect is not perfected the game will fail.

